Introducing the merchant:
he was ripped from the previous game i made, had his sprite mutilated to add more detail, and was forced to be used for testing. (idk why the colors look like that)
So there will be 3 acts:
act 1: The Desert this act will start on the bottom of the magical pyramid and ends on the top. each room will be randomized no matter what
act 2: The Castle This act will start at the entrance of the castle and end on the highest tower. this act will have traditional rougelike generation (I just finished making that system and i am almost dead, do you have any idea how many bugs i had to fix)
act 3: ??? generation is the same as last act
fcdteam has been renamed to fcddesgames
why mages commonly wear robes and other stuff when they're vulnerable to physical attacks? Especially in some battle where all the mages are in the back row relying only on their magic to not get fataly injured. What if mages were in full armor that sacrificed movement for protection? Most mages aren't going to move that often (they're usually shut in nerds that studied indoors for years), so it would be silly to have them focus on silly things like casting shields to not die and stuff.
Idk why I'm sharing my random thoughts. Maybe I'll add it into my game or something.
the player because i am runnning out of content to show the 1 person that sees these posts
i make games. check out http://freeve4hserver.ddns.net
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