Voyager, with its outer solar system tour and interstellar observations, is often credited as the greatest robotic space mission. But today we remember the plucky Pioneers, the spacecraft that proved Voyager’s epic mission was possible.
Forty-five years ago this week, scientists still weren’t sure how hard it would be to navigate the main asteroid belt, a massive field of rocky debris between Mars and Jupiter. Pioneer 10 helped them work that out, emerging from first the first six-month crossing in February 1973. Pioneer 10 logged a few meteoroid hits (fewer than expected) and taught engineers new tricks for navigating farther and farther beyond Earth.
Pioneer 11 was a backup spacecraft launched in 1973 after Pioneer 10 cleared the asteroid belt. The new mission provided a second close look at Jupiter, the first close-up views of Saturn and also gave Voyager engineers plotting an epic multi-planet tour of the outer planets a chance to practice the art of interplanetary navigation.
Three-hundred and sixty-three years after humankind first looked at Jupiter through a telescope, Pioneer 10 became the first human-made visitor to the Jovian system in December 1973. The spacecraft spacecraft snapped about 300 photos during a flyby that brought it within 81,000 miles (about 130,000 kilometers) of the giant planet’s cloud tops.
Pioneer began as a Moon program in the 1950s and evolved into increasingly more complicated spacecraft, including a Pioneer Venus mission that delivered a series of probes to explore deep into the mysterious toxic clouds of Venus. A family portrait (above) showing (from left to right) Pioneers 6-9, 10 and 11 and the Pioneer Venus Orbiter and Multiprobe series. Image date: March 11, 1982.
Classic rock has Van Halen, we have Van Allen. With credits from Explorer 1 to Pioneer 11, James Van Allen was a rock star in the emerging world of planetary exploration. Van Allen (1914-2006) is credited with the first scientific discovery in outer space and was a fixture in the Pioneer program. Van Allen was a key part of the team from the early attempts to explore the Moon (he’s pictured here with Pioneer 4) to the more evolved science platforms aboard Pioneers 10 and 11.
For more than 25 years, Pioneer 10 was the most distant human-made object, breaking records by crossing the asteroid belt, the orbit of Jupiter and eventually even the orbit of Pluto. Voyager 1, moving even faster, claimed the most distant title in February 1998 and still holds that crown.
We last heard from Pioneer 10 on Jan. 23, 2003. Engineers felt its power source was depleted and no further contact should be expected. We tried again in 2006, but had no luck. The last transmission from Pioneer 11 was received in September 1995. Both missions were planned to last about two years.
Pioneers 10 and 11 are two of five spacecraft with sufficient velocity to escape our solar system and travel into interstellar space. The other three—Voyagers 1 and 2 and New Horizons—are still actively talking to Earth. The twin Pioneers are now silent. Pioneer 10 is heading generally for the red star Aldebaran, which forms the eye of Taurus (The Bull). It will take Pioneer over 2 million years to reach it. Pioneer 11 is headed toward the constellation of Aquila (The Eagle) and will pass nearby in about 4 million years.
Years before Voyager’s famed Golden Record, Pioneers 10 and 11 carried the original message from Earth to the cosmos. Like Voyager’s record, the Pioneer plaque was the brainchild of Carl Sagan who wanted any alien civilization who might encounter the craft to know who made it and how to contact them. The plaques give our location in the galaxy and depicts a man and woman drawn in relation to the spacecraft.
Read the full version of this week’s 10 Things article HERE.
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Japanese programmer has unveiled proof-of-concept effects for Augmented Reality game made with ARKit including visual filters and Predator-like optical camouflage:
ミッション1【野良アンドロイド(光学迷彩搭載機)の発見・確保】 #ARKit pic.twitter.com/7m0esEGrUt
— kidachi (@kidach1) August 19, 2017
[Bing Translation:] Mission 1 [Nora Android (optical camouflage aircraft) find & secure] #ARKit
You can follow Kidachi on Twitter here
Google’s DeepMind AI just taught itself to walk
Today, we’re celebrating the Red Planet! Since our first close-up picture of Mars in 1965, spacecraft voyages to the Red Planet have revealed a world strangely familiar, yet different enough to challenge our perceptions of what makes a planet work.
You’d think Mars would be easier to understand. Like Earth, Mars has polar ice caps and clouds in its atmosphere, seasonal weather patterns, volcanoes, canyons and other recognizable features. However, conditions on Mars vary wildly from what we know on our own planet.
Viking Landers
Our Viking Project found a place in history when it became the first U.S. mission to land a spacecraft safely on the surface of Mars and return images of the surface. Two identical spacecraft, each consisting of a lander and an orbiter, were built. Each orbiter-lander pair flew together and entered Mars orbit; the landers then separated and descended to the planet’s surface.
Besides taking photographs and collecting other science data, the two landers conducted three biology experiments designed to look for possible signs of life.
Pathfinder Rover
In 1997, Pathfinder was the first-ever robotic rover to land on the surface of Mars. It was designed as a technology demonstration of a new way to deliver an instrumented lander to the surface of a planet. Mars Pathfinder used an innovative method of directly entering the Martian atmosphere, assisted by a parachute to slow its descent and a giant system of airbags to cushion the impact.
Pathfinder not only accomplished its goal but also returned an unprecedented amount of data and outlived its primary design life.
Spirit and Opportunity
In January 2004, two robotic geologists named Spirit and Opportunity landed on opposite sides of the Red Planet. With far greater mobility than the 1997 Mars Pathfinder rover, these robotic explorers have trekked for miles across the Martian surface, conducting field geology and making atmospheric observations. Carrying identical, sophisticated sets of science instruments, both rovers have found evidence of ancient Martian environments where intermittently wet and habitable conditions existed.
Both missions exceeded their planned 90-day mission lifetimes by many years. Spirit lasted 20 times longer than its original design until its final communication to Earth on March 22, 2010. Opportunity continues to operate more than a decade after launch.
Mars Reconnaissance Orbiter
Our Mars Reconnaissance Orbiter left Earth in 2005 on a search for evidence that water persisted on the surface of Mars for a long period of time. While other Mars missions have shown that water flowed across the surface in Mars’ history, it remained a mystery whether water was ever around long enough to provide a habitat for life.
In addition to using the rover to study Mars, we’re using data and imagery from this mission to survey possible future human landing sites on the Red Planet.
Curiosity
The Curiosity rover is the largest and most capable rover ever sent to Mars. It launched November 26, 2011 and landed on Mars on Aug. 5, 2012. Curiosity set out to answer the question: Did Mars ever have the right environmental conditions to support small life forms called microbes?
Early in its mission, Curiosity’s scientific tools found chemical and mineral evidence of past habitable environments on Mars. It continues to explore the rock record from a time when Mars could have been home to microbial life.
Space Launch System Rocket
We’re currently building the world’s most powerful rocket, the Space Launch System (SLS). When completed, this rocket will enable astronauts to begin their journey to explore destinations far into the solar system, including Mars.
Orion Spacecraft
The Orion spacecraft will sit atop the Space Launch System rocket as it launches humans deeper into space than ever before. Orion will serve as the exploration vehicle that will carry the crew to space, provide emergency abort capability, sustain the crew during the space travel and provide safe re-entry from deep space return velocities.
Mars 2020
The Mars 2020 rover mission takes the next step in exploration of the Red Planet by not only seeking signs of habitable conditions in the ancient past, but also searching for signs of past microbial life itself.
The Mars 2020 rover introduces a drill that can collect core samples of the most promising rocks and soils and set them aside in a “cache” on the surface of Mars. The mission will also test a method for producing oxygen from the Martian atmosphere, identify other resources (such as subsurface water), improve landing techniques and characterize weather, dust and other potential environmental conditions that could affect future astronauts living and working on the Red Planet.
For decades, we’ve sent orbiters, landers and rovers, dramatically increasing our knowledge about the Red Planet and paving the way for future human explorers. Mars is the next tangible frontier for human exploration, and it’s an achievable goal. There are challenges to pioneering Mars, but we know they are solvable.
To discover more about Mars exploration, visit: https://www.nasa.gov/topics/journeytomars/index.html
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Bitcoin and Ether mining in Guizhou, China
Project from NIck Nelson applies Neural Network learning to playing Mario Kart 64 with successful results:
This is NOT a human playing the game, it is in fact the program I wrote. It is a special kind of machine learning that models biological evolution to evolve “species” to find the optimal solution to the problem. In this case the problem is Mario Kart 64! This run is the result of about two days of training.
Code for the project can be found here
Digital comic by Andre Bergs features animated frames which you can change the angle by tilting the device, and created using the Unity engine:
A post shared by André Bergs (@andre.bergs) on Oct 3, 2017 at 8:19am PDT
A post shared by André Bergs (@andre.bergs) on Sep 15, 2017 at 9:06pm PDT
Protanopia is a digital comic for Ipad and Iphone. Created as an experiment into the possibilities of digital comics. Using elements from 3D and 2D animation in a realtime game engine, it creates an unique visual style, whilst still having a familiar feeling.
More Here
Another experiment from LuluXXX exploring Machine Learning visual outputs, combining black and white image colourization, slic superpixels image segmentation and style2paint manga colourization on footage of Aya-Bambi dancing:
mixing slic superpixels and style2paint. starts with version2 than version4 plus a little breakdown at the end and all 4 versions of the algorithm. music : Spettro from NadjaLind mix - https://soundcloud.com/nadjalind/nadja-lind-pres-new-lucidflow-and-sofa-sessions-meowsic-mix original footage : https://www.youtube.com/watch?v=N2YhzBjiYUg
Link
😂
3D Printing A Fabulous Lion [x]
🌿by javi.eats.and.runs on insta
Things auto-tagged ‘Jungle Gym’ on Flickr
Flickr has introduced auto-tagging, aided by Machine Learning (I checked that it is with ML and found this Yahoo machine learning presentation). The user response has been quite negative so far, this Flickr forum post has a lot of angry pro users having to correct thousands of photographs for inexact tagging. Flickr openly say they want people to correct their tags because that will further help train their ML algorithms.
Alex Hern of the Guardian wrote about some contentious cases such as when people have been auto-tagged ‘ape’ and when concentration camps get tagged ‘sport’ and ‘jungle gym’. In isolation these cases seem really outrageous so I did a search for ‘jungle gym’ and found many false positives, painting a much more systemic problem; it seems Flickr’s strategy is to auto-tag as much as possible, forcing their users, often not bothered about tags, to respond by curating a better set of tags for each image. So the bigger strategy seems to pitch machine learning against human labour in an attempt to make their algos smarter and their image service perfectly tagged.