Stay connected to your favorite content
Since the cutscenes of Bushido Blade 2 are handled in-engine, it's super easy to put different actors on different stages with repurposed animations.
For example, this is Mikado and Jo reenacting part of Kannuki's ending in the Shainto Group Battle Stage. Jo is even using a different weapon from Mikado, unlike how Tatsumi wields the same as Kannuki.
The way Tatsumi falls in Kannuki's ending is so stiff; it's a very low-budget fall.
By contrast, "Tatsumi's" attack is a complete whiff in Mikado's ending, but the fall is more dramatic.
There's a few hiccups to the process of making this, but I can mostly make anyone in this game do anything someone else can do.
Every normal character in Bushido Blade 2 has a subweapon (except Isohachi who yells loud enough to be a weapon). Mikado has throwing knives.
Look at how Hongou, one of the strongest warriors, is kept pushed back from the strength of the shrine maiden.
Check out the sweet dodge I did by accident while recording Mikado's Skyward Strike.
This stage is the Tatara Shrine, where the Last Descendant of the Kagami Family, Kagami Izuna, is kept, hidden away from the Shainto who seek to kill her. (Izuna is not to be confused with the young priestess Suzuka, who gives the players their weapons in the first game. Common misconception on the English net.)
While this is the final boss stage for the Shainto, it is also the stage you'd fight Mikado in the Vs CPU gauntlet mode. You normally cannot select the stage, but I'm a dirty little hacker.
Normal jumping while your opponent is down automatically does an attack in BB2.
Multiple attacks can connect at once. Getting hit in the legs is far less dangerous in the second game, since it only slows you down instead of breaking your leg (which makes combat nigh impossible).
Notice how her legs are shaking in her victory pose, that's because she got hit.
Bushido Blade has a pair of characters that use guns. This also let's me show you the hit sparks of the game. Blue is good defense, green is bad defense, white is neutral clash, orange is nonlethal hit, and red spray is DEATH.
Hokkyoku Tsubame with her M16 cannot deal with the point-blank assault. Maybe she should have stuck with her sword.
Mikado refuses to let Schuvaltz Katze even stand to aim his Revolver. Most of the cast have a low opinion on the hired gun.