Using Google’s open-source machine-learning project called Tensorflow, Christopher Hesse created edges2cats, where you draw a design and it’s filled in with… cat. It makes monsters.
SP. 114 - Ghost in the Shell (2017)
Repairing the robotic hand.
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Designer and artist is experimenting with ARKit to place and control cute characters he has created and place them in realworld scenes:
A post shared by Jeff Chang (@jeffchangart) on Aug 28, 2017 at 8:03am PDT
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Jeff has a Tumblr account [@jeffchangart] but you can find updates on Instagram here
So, our physics teacher has the strange idea of motivating his students by letting each of us present a physical phenomenal we find interesting to our classmates in a 5-minutes-presentation. And now I need something that is interesting for everyone - even people that usually don't care for physics -, but has interesting facts for someone who's interested in it, too (preferably with an easy experiment). You don't happen to have any ideas, do you?
First of all, your professor is awesome for taking the time to do this. Of the top of my mind, the best one I have is Chladni figures.
Basically take a flat metal plate, fix it at the center and spray some fine sand particles on it.
Using a violin bow, gently excite any edge of the plate to magically witness these beautiful normal mode patterns ( known as Chladni patterns/figures ) forming on the plate.
Also notice that by pinching the plate at different points, the pattern obtained changes.
There is a whole lot of physics that goes behind such a simple phenomenon and I dare say we understand it completely. There are lots of questions on these figures that we have no answer for!
Hope this helps with your presentation. Have a good one!
Gif source video: Steve Mould
Voyager, with its outer solar system tour and interstellar observations, is often credited as the greatest robotic space mission. But today we remember the plucky Pioneers, the spacecraft that proved Voyager’s epic mission was possible.
Forty-five years ago this week, scientists still weren’t sure how hard it would be to navigate the main asteroid belt, a massive field of rocky debris between Mars and Jupiter. Pioneer 10 helped them work that out, emerging from first the first six-month crossing in February 1973. Pioneer 10 logged a few meteoroid hits (fewer than expected) and taught engineers new tricks for navigating farther and farther beyond Earth.
Pioneer 11 was a backup spacecraft launched in 1973 after Pioneer 10 cleared the asteroid belt. The new mission provided a second close look at Jupiter, the first close-up views of Saturn and also gave Voyager engineers plotting an epic multi-planet tour of the outer planets a chance to practice the art of interplanetary navigation.
Three-hundred and sixty-three years after humankind first looked at Jupiter through a telescope, Pioneer 10 became the first human-made visitor to the Jovian system in December 1973. The spacecraft spacecraft snapped about 300 photos during a flyby that brought it within 81,000 miles (about 130,000 kilometers) of the giant planet’s cloud tops.
Pioneer began as a Moon program in the 1950s and evolved into increasingly more complicated spacecraft, including a Pioneer Venus mission that delivered a series of probes to explore deep into the mysterious toxic clouds of Venus. A family portrait (above) showing (from left to right) Pioneers 6-9, 10 and 11 and the Pioneer Venus Orbiter and Multiprobe series. Image date: March 11, 1982.
Classic rock has Van Halen, we have Van Allen. With credits from Explorer 1 to Pioneer 11, James Van Allen was a rock star in the emerging world of planetary exploration. Van Allen (1914-2006) is credited with the first scientific discovery in outer space and was a fixture in the Pioneer program. Van Allen was a key part of the team from the early attempts to explore the Moon (he’s pictured here with Pioneer 4) to the more evolved science platforms aboard Pioneers 10 and 11.
For more than 25 years, Pioneer 10 was the most distant human-made object, breaking records by crossing the asteroid belt, the orbit of Jupiter and eventually even the orbit of Pluto. Voyager 1, moving even faster, claimed the most distant title in February 1998 and still holds that crown.
We last heard from Pioneer 10 on Jan. 23, 2003. Engineers felt its power source was depleted and no further contact should be expected. We tried again in 2006, but had no luck. The last transmission from Pioneer 11 was received in September 1995. Both missions were planned to last about two years.
Pioneers 10 and 11 are two of five spacecraft with sufficient velocity to escape our solar system and travel into interstellar space. The other three—Voyagers 1 and 2 and New Horizons—are still actively talking to Earth. The twin Pioneers are now silent. Pioneer 10 is heading generally for the red star Aldebaran, which forms the eye of Taurus (The Bull). It will take Pioneer over 2 million years to reach it. Pioneer 11 is headed toward the constellation of Aquila (The Eagle) and will pass nearby in about 4 million years.
Years before Voyager’s famed Golden Record, Pioneers 10 and 11 carried the original message from Earth to the cosmos. Like Voyager’s record, the Pioneer plaque was the brainchild of Carl Sagan who wanted any alien civilization who might encounter the craft to know who made it and how to contact them. The plaques give our location in the galaxy and depicts a man and woman drawn in relation to the spacecraft.
Read the full version of this week’s 10 Things article HERE.
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Last episode of the season from tocotocotv profiles developer responsible for many music-related video games, most famously recognized for Rez.
Remember to Click on “CC” to activate English subtitles:
Our last episode of the season features Tetsuya Mizuguchi, game creator and founder of the Enhance Games studio. Mizuguchi is the creator behind the iconic Rez, recently remastered as Rez Infinite, he also created Lumines, Child of Eden or Space Channel 5, which are all gaming experiences strongly influenced by music. Always ahead of his time, Mizuguchi will tell us more about his motivations behind Rez Infinite, and his pursuit of new forms of perception, supported by new technologies such as virtual reality, or through original concepts such as the Synesthesia Suit. Our day with Mizuguchi will take us to the heights of Mori Tower, then to the intimacy of the Restaurant Bohemian, where we will learn more about his philosophy and his work.
Link
Had an interesting chat with an AI today
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