Last episode of the season from tocotocotv profiles developer responsible for many music-related video games, most famously recognized for Rez.
Remember to Click on “CC” to activate English subtitles:
Our last episode of the season features Tetsuya Mizuguchi, game creator and founder of the Enhance Games studio. Mizuguchi is the creator behind the iconic Rez, recently remastered as Rez Infinite, he also created Lumines, Child of Eden or Space Channel 5, which are all gaming experiences strongly influenced by music. Always ahead of his time, Mizuguchi will tell us more about his motivations behind Rez Infinite, and his pursuit of new forms of perception, supported by new technologies such as virtual reality, or through original concepts such as the Synesthesia Suit. Our day with Mizuguchi will take us to the heights of Mori Tower, then to the intimacy of the Restaurant Bohemian, where we will learn more about his philosophy and his work.
Link
Vimeo pitch of the founders of Ethereum, who want to use the Bitcoin architecture to reinvent the rest of our political economy—smart contracts, distributed corporations, and even decentralized political parties
SP. 103 - Ghost in the Shell: The New Movie (2015)
Readings from «Scientific American» (ca. 1950): Computers and Computation, With Introductions by Robert R. Fenichel and Joseph Weizenbaum, W. H. Freeman and Company, San Francisco, 1971
Release from IBM Research is a Computer Vision dataset for a realtime gesture recognition system, notable for the minimal representation visualizations:
This dataset was used to build the real-time, gesture recognition system described in the CVPR 2017 paper titled “A Low Power, Fully Event-Based Gesture Recognition System.” The data was recorded using a DVS128. The dataset contains 11 hand gestures from 29 subjects under 3 illumination conditions and is released under a Creative Commons Attribution 4.0 license.
More Here
EDIT - Here is a brief video explanation:
This house is being 3-D printed with human and robot construction. Mesh mould technology uses the precision of robot building capacities to eliminate waste.
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Motion capture- you never know when I may need to do one of The Rock’s Baywatch stunts/ better safe than sorry.
Festo’s BionicMotionRobot takes inspiration from the delicate precision movements of an elephant’s trunk and an octopus’ tentacles to create what is undoubtedly the least adorable robot we’ve featured on the MW blog.
Sony has opened pre-orders for its $840 SmartEyeglasses — complete with a bulky frame that makes Google Glass look positively unobtrusive.
https://vimeo.com/175247441
Update to project from kidach1 of a game which features enemies with optical camouflage which you can uncover with filters (and it is also possible to play multiplayer):
You can keep track of progress at Twitter or Patreon